Episodes
3 days ago
3 days ago
Raphael Colantonio and Peter Salnikov discuss the conclusions of 2024, the state of the industry, and the systems that should change for games to develop further. Have a nice one!
- Bite the bullet and wait for your turn: announcing a game 20 years ago vs now.
- This is gonna suck, and by the end you probably wouldn’t want it anymore. Why are most of us in the same situation?
- Games as another form of ‘content’ for the Internet. Good or bad?
- The GOTY talk, Why we loved STALKER 2.
- How people review games these days, and why the Metacritic ecosystem encourages devs to make safe & boring games.
- Shoehorn inclusivity and checkbox development.
- Why Gamepass is a danger. Subscription sickness.
This and many more in the concluding episode of The House of The Dev podcast for Season Two. Hope to see you soon!
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